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Primary Geometry


4.0 ( 6640 ratings )
Educación
Desarrollador 大胜 纪
Libre

Why do people prefer to play games instead of learning? Because games bring happiness to people, and learning is more painful than happiness for most people.

We try to learn from the advantages of games to transform the way of learning, to make learning more intuitive, fun, and efficient, and to integrate learning and entertainment.

1. Mission levels. Missions give people goals, and learning needs guidance. We carefully design the knowledge points into step-by-step levels to guide children to challenge one by one, and master knowledge in the challenge;

2. Instant feedback. Instant feedback provides guidance, so that children can more clearly know what is right and wrong, greatly improving the efficiency of learning, making children better at learning, and enhancing their sense of accomplishment;

3. Intuitive model. The so-called picture is worth a thousand words, we use models to express various concepts and images, intuitive and interactive, and put wings on imagination;

3. Random problems. All levels have certain random characteristics, each challenge will be different, avoid rote memorization, and guide children to master real knowledge;

4. More initiative and creativity. Learning is not passive acceptance, but also active participation and creation, which builds ones own knowledge system in the brain. We will introduce richer interaction methods and guide children to create instead of simple choices.

Currently only the first grade content is provided, and it will continue to increase in the future. The existing content will continue to improve.

Everyone is welcome to comment and provide valuable suggestions, and we will actively improve!

Let us work together to give children a little joy and help in their education!